Kickstarter Weekly—Nov. 22, 2013

Wow, it's been a crazy week for us here at TOG, and things have gotten away from us! So, without further ado we're going to jump into this week's Kickstarter Weekly!

Most likely these games won't be making it under your Christmas tree this year, (seeing as how a lot of these campaigns don't even end until after Christmas), but it ever hurts to plan ahead for... ya know... Valentines Day, Arbor Day, Memorial Day.... Or, well, you get what we're saying...

So let's jump in!

Featured Campaign

Hold your breathHold Your Breath - Mayday Games

In this, the third and final installment in the Get Bit trilogy, players are once again playing as some less than intelligent pirates who have just gone overboard in "Walk the Plank!". This campaign is going gangbusters and there are a few stretch goals unlocked with more on the way! 

You can get in on this one for $18 to get a copy shipped to your door. The campaign ends Dec. 21 and you can check it out here!

Emu RanchersEmu Ranchers - App Sauce Labs

A fun looking single-deck card game for the family. Players compete as emu ranchers trying to build the best farm for emus possible. It's a 2-player game, with lots of cool stretch goals to come, they are just now on the brink of funding and there is plenty of time to get in on this one.

Just for a pledge $15 you'll get your own copy of the game. The campaign ends Dec 27 and you can check it out here.

OtherverseThe Otherverse: First Wars - A Quirky Tabletop Battle Game - Shadow Vision

The game looks cool and the concept of easy, and quick playing battle simulation is very intriguing. With a backstory that sets the game in a sci-fi world that brought an army of dinosaurs from an alternate dimension.

Despite the slick video, and clever concept,  unfortunately it seems this one is going to fail.

If you'd like to get in and try to help get this game funded you can snag a copy for $40. The campaign ends Dec. 5, check it out here!

Pathfinder dicePathfinder Dice Arena - Luke Peterschmidt (Fun to 11)

There certainly is no shortage of new dice games hitting the market. We've seen several titles hit Kickstarter with custom dice and gameplay. This latest one is set in the Pathfinder universe; players choose their favorite character and go at it in a tournament battle setting. If you're digging the influx of dice games, and are a fan of the Pathfinder universe, you should check this one out! The one downside to this is, it comes with a pretty hefty price tag.

The base game is $62 ( which includes no stretch goals) $65 early bird (all stretch goals). Ends Dec. 30, and the campaign can be found here.

Thanks for checking out this week's Kickstarter Weekly!

What games are you backing, and which games did we miss out on this week!??

Let us know in the comments below, and find us on the internets, Facebook, Twitter, Instagram, YouTube and our Podcast on iTunes!

photo-332.jpg

Kickstarter Weekly—Nov. 14, 2013

Well, the calendar keeps clicking along and the holidays are quickly upon us. Chances are the games you're backing today on Kickstarter won't be under your tree this year, but that doesn't mean there aren't any worth taking a look at! So with an eye to the future we bring you this week's Kickstarter Weekly! Enjoy!

Featured Campaign!

McNinjaDr. McNinja's Legendary Showdown - Killer Robot Games

Utilizing the zany universe of the web comic Dr. McNinja, Legendary showdown claims to be a fun, light, and hilarious card battle game. The game was designed my McNinja Master Christopher Hastings, who also wrote some Marvel comic, or something... Anyway, this campaign is FUNDED, or at least it will be once it comes to completion. They've already destroyed 10, yes TEN stretch goals, and could hit even more by the time everything is said and done.

It will take a $30 to score the game. And the campaign ends Nov. 22

Viking HordeViking Horde: A Paper-Craft Game - Adam Walker Studio

I find the paper-craft genre interesting. It's like Pinterest started a board game company and tells you how to make the game but doesn't necessarily sell you the game. I don't know that I like it, but it's interesting. Well the Australian-based Adam Walker Studio has created a paper-craft game that's right up my alley. Viking Horde looks like a lot of fun, and some of the photos of the ships look really sharp! The thing that makes me nervous is the price point for ships that are printed and shipped to you is pretty high, and they're... well, paper.

$10 UAD gets you PnP files, $20 UAD get's you 1 ship and files but you have to jump to $50 UAD to get 4 ships plus files. The campaign ends Dec. 12 and you can find out all the details here!

DarkstarDarkstar - A Space Civilization Power Struggle Game - Andrew Tullsen

Not much to say about this that the title doesn't already reveal! A futuristic spin on games like Dune and Diplomacy, the game looks to involve a lot of jockeying for position and power plays.

There are lots of bits and pieces in the box, according to photos on the campaign page, with very cool stylized artwork to boot.

It will run you $75 for a base copy of the game!!! The campaign ends Nov. 26 take a look at it, right here!

 

Kings ArmoryKing's Armory - The Tower Defense Board Game - John Wrot

We wrote about this game a few months ago, and their first attempt to get it to market through Kickstarter. There were some considerable bumps in the road for the title, but it's been rebooted and is so very close to funding! The King's Armory is a board game version of all your favorite Tower Defense type mobile games. Has a bunch of components and massive replayability.

You can grab a copy of the base game for $50. The campaign ends Nov. 28, and you can find it here!

 

Thanks for reading, don't forget to enter our Pixel Lincoln contest!

And most of all, don't forget to subscribe over on the right!

We'll see you on the interwebs, Facebook, Twitter, Instagram, YouTube and our Podcast!

Bottom Banner

An Interview with Alan Gerding—Two Rooms and A Boom!

Two RoomsSo a few Saturdays ago, I (Jeremiah) sat down to play games for 24 hours straight, as a part of the Extra Life charity fundraiser for the Children's Miracle Network of Hospitals. Great people, great cause! We had a lot of fun, raised some money, and made new friends.

One of those friends was Alan Gerding, co-founder of Tuesday Knight Games and co-designer of Two Rooms and a Boom! Alan and his wife (Crystol) stopped by later in the evening and introduced us to Two Rooms in a Boom.

We played about 7-8 (or more) games of the title, which is currently blazing hot on Kickstarter. Then, at sometime past 1:00 AM, Alan and I sat down on camera and had a chat about 2R1B, Tuesday Knight Games, and whatever else you chat about with someone you just met at nearly 2:00 in the morning.

[youtube=http://www.youtube.com/watch?v=y9p2Dw1fsZY&w=560&h=315]

Thanks for tuning in; please don't forget to check us out all over the Web, and to subscribe to the blog over on the right! We love our subscribers!!

Also check out our podcast, where we are constantly giving stuff away—this month it's a copy of Pixel Lincoln! Download episode 3 for all the details!

Bottom Banner

Kickstarter Digital: The Manhattan Project

manhattanMinion Games, makers of the new 4x game Hegemonic, and Kingdom Of Solomon, have launched a Kickstarter for a digital version of their game The Manhattan Project.

Neither Jeremiah nor I have played it, so here's the description from the Kickstarter page:

"The Manhattan Project is a low-luck, mostly open information efficiency game in which players compete to build and operate the most effective atomic bomb program. Players will mine yellow cake, train workers, operate factories, use both reactors and enrichment plants, direct espionage against one another, and test The Bomb. Players do not 'nuke’ each other, but they can direct conventional air strikes against the facilities of the other players. The Manhattan Project is a game of Cold War posturing.

This game features the worker-placement mechanic with a twist; There are no rounds and no end-of-round administration. When players run out of workers, or are otherwise forced to by game situations, they skip their turn and retrieve their workers. This allows the game to continue from beginning until end in a round robin fashion. So the game continues round-robin till the end.

Build the best "engine" for creating bomb fuel on your own player board.

Espionage actions allow players to activate and block an opponent's building, representing technology theft and sabotage.

Attack actions send squadrons of planes to bomb the buildings of other players and stop their research until repairs can be made.

Attempt to build the best "engine" for creating bomb fuel on your own player board."

$10 gets you a copy of the game on iPad, Droid, or PC. you can chip in extra to be a beta tester and play the game early.

Stretch goals include Game Center support and included expansions. Check out the campaign. It looks to be the bomb!

photo-332.jpg

An Interview with Lance Hill, Designer of Kings of Israel

Kings of Israel Today we're having a chat with designer, Lance Hill, who is currently running a campaign for Kings of Israel, a co-op game set in ancient Israel.

Thanks for taking the time to answer some questions for us!

Thank you for having me!

First, can you tell us a little bit about yourself?

My name is Lance and I am a full-time stay-at-home dad for our three small children, and part-time game designer. In my previous life I was a systems analyst for small businesses (IT guy). I've been a gamer all my life, and the family game growing up was multi-player solitaire. The game misses the nuance of most euro games, but does allow for more trash talking.

kins of israel logo

You have a new game on Kickstarter called Kings Of Israel. Tell us about that game.

Kings of Israel takes place during the reign of kings in Israel, which is about 3,000 years ago. Each player takes the role of a line of prophets that, together as a team, are trying to keep evil out of Israel while building the needed altars to win the game. Every turn evil spreads and good or bad events occur, depending on whether the team is living during the reign of a good or bad king. If the players run out of sin cubes or idols, or if Israel is destroyed by Assyria before the altars are built, then the team loses.

Did you set out to make a religious game, and then add the gameplay elements? Or did you first set out to create a fun game, and then add the religious theme?

My original goal was to make a fun game that I could use to teach geography to the teen Bible study I was leading. During the summer session we didn't have a set plan to follow for our studies so I wanted to integrate a game into the studies, but I hit a wall. There are very few biblical-themed games that are actually fun to play, and with the few that are enjoyable the theme is usually light and has nothing to teach. I tried using Settlers of Canaan with pasted-on labels for important locations in roughly the right area, but it was way too abstracted and not very useful. I did have one student go out and buy Settlers of Catan right after the game was done, though! So I decided to start working on my own game to teach geography. Originally it was going to be a resource-delivery game, and I probably still have all my notes of what resources are where in Israel. But then I started to lean towards a "12 tribes of Israel" game with each player taking on a tribe or two, but it started to feel a little bit too cutthroat for a game that's to be used in a Bible study. Then I finally started to think about the spread of disease in Pandemic and started to think how that mechanic could be adapted as a way to show the spread of evil in Israel.

And so Kings of Israel was born! Eventually!

mosesIs this a gamer’s game? A family game? A nongamers game? All of the above?

I would say a family game is the closest category, but I tried to make Kings of Israel scalable to the type of group you are playing with. Playing with teens or a family who has never played a real strategy game before? Start them off with either the Basic or Easy version, depending on time and mental constraints. Playing with a group that enjoys gateway games? Play the normal version of Kings of Israel. Group of gamers? Play the Expert mode with the false prophet to grind the team down.

One of the “accusations” leveled against you is that this is just Pandemic with a religious theme. What makes Kings Of Israel unique?

I believe the spreading mechanic in Pandemic should be put in the same category of mechanics as deck-building and worker-placement games. It is a brilliant design that lends itself to many purposes.

Evil spreads in a way similar to Pandemic but it varies in many ways. Instead of needing three cubes before something spreads, an idol is needed for evil to spread in Kings of Israel. Idols can be created when a third (or more) sin cube is added to a location or as the result of a bad event. This causes two issues in-game. First, two cubes in one location is a dangerous spot since it's one away from an idol, and idols are harder to remove than sin cubes. Secondly, since the idols can appear because of bad events, the players cannot depend on just certain areas being the ones to hover around. There is a lot of movement in the game.

There are also dangerous regions on the map based on their proximity to outside nations. Nation cards within the location deck can cause one card to hit multiple areas with sin cubes at once if that nation is connected to those areas. A single area can be hit multiple times in a turn if its location and an adjacent nation are drawn together.

Building altars to win the game is not their only purpose. Altars can be used to make sacrifices if you have the proper resources. A proper sacrifice can remove multiple cubes of sin in a region with one action, and the team cannot win without properly timed sacrifices. Good placement of altars is very important to win the game.

Additionally, the resources needed for altars, and other purposes, are not given to you each turn as it does in Pandemic. Instead a player must use an action to draw a resource card. This big difference alone, I believe, really adjusts the feel to the game. Instead of waiting around for the cards a player needs to win the game, they can go out there and get them! But if a player uses too many actions to acquire those resources instead of removing sin cubes and idols, then they can quickly become overwhelmed and lose. There is a bit of push-your-luck to Kings of Israel in knowing when to try to draw that card you need to do something, or when to just remove that troubled spot that might explode the next turn.

There are many other differences! There is no limit to how many cubes can be in one spot—I've seen six reached at one point. The difficulty can vary each turn depending on the king and how many good or bad events have occurred. Traveling is different, reshuffling the deck occurs but not seeded the way it is in Pandemic, and so on.

Do you think this game would still appeal to atheists? Why or why not?

I think Kings of Israel is also a fun game for atheists. One of the big concerns I imagine an atheist would have is whether Kings of Israel preaches to the player, which is common in biblical-themed games. It does not. If the player likes to sacrifice their children to Molech, then maybe it does talk down a little to the player, but that's about it. There are Bible passages used on the cards but they are flavor text that are applicable to what the card does. To try to alleviate some concern by atheists, I decided that one of my reviews should be done by an atheist, as a “neutral party,” if you will. Richard of “Rahdo Runs Through…” mentioned at one point in a Geeklist that Kings of Israel might be interesting to check out. After confirming he was an atheist I asked him to review a copy of the game, and he agreed! He ended up enjoying Kings of Israel and encouraged others to try it and not be put off by the theme. That review is available on Youtube here if interested.

How did you first get into modern Euros?

I was always interested in gaming and about 10 years ago I came across Boardgamegeek. I knew I had to try some of the highly ranked games, and I did have a roommate that was interested too, so I went to the mall and purchased the best two-player games that I could find. I believe my first Euro games were Alhambra, Attica, Lost Cities, and Settlers of Catan: The Card Game. And it just exploded from there!

What are some of your favorite board games?

I do enjoy a good worker-placement or area-control game, so my top 5 at the moment is probably:

  • Agricola
  • Die Macher
  • Dominant Species
  • Through the Ages
  • Le Havre

Are there any other games you’re working on?

I do have a couple ideas going around in my head, one of which is far enough along that I am playtesting it right now. It is a little different from Kings of Israel in that it is a game about building pre-fab homes called “Prefabulous!”

kings of israel cardsJust like us, you’re involved with youth ministry. So what’s the craziest youth ministry story you can share with us?

Hmm, tough call on that one. I do remember the time another chaperone and I took our youth group camping for the first time in mid-February. I decided that, since we're from Wisconsin, we could survive the colder season in Texas just fine and that everyone would just bundle up. Well, turned out it was going to be one of the coldest days of the year, and it was going to freeze overnight! So we went out camping with all of the poor Texans bundled in layer-upon-layer of clothing. It all went fine until we had to move away from the campfire into our tents. It was around 3AM when I woke up to the sound of the guys next to me shivering. I ended up giving them my blankets while I went outside and walked around until the sun came up!

Now it’s time for the lightning round: 5 questions; 1-word (or phrase) answers.

Favorite Muppet?

Beaker

Favorite Old Testament Prophet?

Elisha

Last great book you read?

In Cold Blood

Name you would have given your son Isaac if he’d been a girl instead?

Johanna

Favorite sports team?

Packers

Thanks so much for taking the time to talk with us, Lance!

And thank you!

Thanks for reading, and we hope you enjoyed this interview with Lance Hill! Please check out Kings of Israel on Kickstarter, RIGHT HERE! And don't forget to subscribe to the blog over on the right!

Oh, and did we mention there is still time to get in on the Pixel Lincoln Contest? There is! Just click HERE!

photo-332.jpg

The Dungeon Roll Winter Promo—Live and Cheap, For a Limited Time

DungeonRollWinterLast year Tasty Minstrel Games and Michal Mindes started a little Kickstarter campaign for a press-your-luck dice game called Dungeon Roll. It proceeded to fund, to the tune of $250,000. Well he's just launched a mini Kickstarter campaign for some winter-themed promos—and the window of opportunity is small. It's a pay-what-you-want model; you can join for as little as $2, but they suggest you pay $5. I would be very interested to see the breakdown on what people actually paid.

The pack will contain:

  • Klaus, Saint of the North (Legendary Hero)
  • Jack Frost (Legendary Hero)
  • Sugar Plum Faerie (Legendary Hero)
  • Ebenezer (Legendary Hero)
  • 12 Treasures (Snowball, Cake, Coal, Present)
  • Winter promo book of heroes

The campaign only runs for two weeks, so check it out now if you're interested.

Thanks for reading! And don't forget to checkout our third podcast for your chance to win a copy of Pixel Lincoln!

A Kickstarter Feature: Two Rooms and a Boom!

Two RoomsIt's not a secret that we here at TOG we are HUGE fans of The Resistance, and every once in a while there is a game that comes along claiming to be able to topple The Resistance from its pedestal. In recent months Two Rooms and a Boom has been getting a ton of social media, podcast, and bloggy love, and while it has many similarities to games like Mafia, Werewolf, and The Resistance, there are some very intriguing differences that could make this one stand out from the crowd! Keep in mind that I have yet to play 2R1B yet, which hopefully won't be the case for long. But here's the info I've gathered from around the interwebs and various podcasts.

Redblue 2 roomsMuch like games of this type, each player is randomly given a secret role, which determines which team they are on; the blue will have the president, and the other team has the bomber. Players are divided into two groups (or rooms) and the game consists of 5 timed rounds. At the end of each round the two rooms exchange people. The goal of the red team is to get the bomber in with the president at the end of round 5, thus blowing up the president. The blue team's goal is to save the president.

Unlike games of this type, players are allowed to ask other players to see their identity card, so more information becomes available as the game moves along. And because the rounds are timed, there is a finite play time for each game.  And what secret identity game would be complete without special role cards? Well 2R1B boasts over 150 special roles! That's not a typo! 150! Needless to say the replay value of this one should be sky high.

Despite being a Print and Play favorite for some time, the Kickstarter campaign funded within the first 6 hours, and is currently barreling down on the 300% funded mark, and they have unlocked 8 stretch goals, with more to come.

You can check out the campaign, which ends Nov. 29, and download the print and play files RIGHT HERE! If you want to back the project, it's only $20 to jump on board!

So are you backing this? Have you played it? Will it end the reign of The Resistance? Let us know in the comments below!

Thanks for reading; please take a second and subscribe to the blog over there on the right ---->

And don't forget to look for us on Facebook, Twitter, Instagram and YouTube. Oh, and check out our Podcast for a chance to win a copy of Pixel Lincoln!

photo-332.jpg

Kickstarter Weekly, Oct. 21, 2013

Last week was a busy one here at TOG! Essen was in full swing (and we weren't there), but there have been lots of goings-on over on Kickstarter, and we're here to highlight a few campaigns this week, and also hear from you about the games you're backing! So let's get started!

Featured Campaign!

Brew CraftersBrew Crafters: A Board Game About Making Beer - Dice Hate Me Games

There are some games that thematically aren't what you'd call my (Jeremiah's) cup of tea... or beer, wait, how does that work? Anyway, we've been blown away by some great games that didn't necessarily have a theme that we fell in love with. (Heartland Hauling, and Viticulture come to mind) But at the end of the day, superb gameplay won us over. The buzz around Brew Crafters has been solid and positive for months now, and it's finally on Kickstarter. This Euro style board game packs an American theme, and the classic Dice Hate Me Games visual design that we've grown to love.

They should hit their funding goal TODAY they're so close!

A $60 pledge get's you a copy of the game sent to your door and the campaign closes on Nov. 24. You can get more details about the game, and upcoming stretch goals, right here!

Snowball battleThe Great Snowball Battle - Game Salute

This fast playing card game for players ages 8 and up, is the age old classic battle of every winter, a snowball battle! The game looks simple but fun, and thematically it's something I (still Jeremiah) love! Winter! I know, I'm weird. The funding level was super low, so they've already pushed past it, and are looking to add some interesting stretch goals!

You can grab a copy of this game with a $15 pledge, and the campaign ends on Nov. 22, get the full details on the campaign page!

 

Get LuckyGet Lucky - Cheapass Games

To win this game you're going to have to get Lucky, Doctor Lucky that is. This new card game is based on the original board game Kill Doctor Lucky, which won the Origins award for best board game in 1996. Players take on the roles of folks who -for whatever reason- want to kill Doctor Lucky.  The card game boasts, faster, more streamlined play, and better, more character driven mechanics.  Three stretch goals have already been achieved and there's still plenty of time for more to be unlocked!

You can get in on this one for $20 and the campaign ends Nov. 17. You can find the campaign here!

 

Kings of IsraelKings of Israel - Funhill Games

Players are working cooperatively as prophets in ancient Israel, trying to lead God's people through turbulent times, removing sin and false idols and such. At first look, the game play looks a little Pandemic-ish, but I will say the cards, and artwork look awesome, and everything seems to be historically accurate, there are even companion bible studies available for the game. We're really intrigued by this one!

A pledge of $45 scores you a copy of the game and the campaign ends on Nov. 26. Check out full details right here!

 

Thanks again for checking in with us here at TOG! We know there are plenty of awesome games being funded on Kickstarter, and we only have room/time to write about 4 of them. Let us know what you're excited about and backing in the comments below!

And we'd love it if you subscribed to the blog via email over on the right!

AND! Don't forget about our contest! We're giving away a copy of Pixel Lincoln: The Deck Building Game, for details tune into our latest podcast episode!

photo-332.jpg

Last-Chance Kickstarter Project: Buccaneer Bones

buccaneerbonesHey, we just found out about a neat-looking project, but it ends in just 48 hours! So we're going to give it its own post. It's a push-your-luck dice-roller, and it's only $9 shipped!

The game comes with:

-    4 Player Maps

-    4 First Mate Pawns (Plastic)

-    24 Ship Markers (Uria Stone Plastic, similar to Backgammon tiles)

-    12 Treasures (Uria Stone Plastic, similar to Backgammon tiles)

-    6 Bones (Dice)

-    Rule books in four languages (English, French, German, Spanish)

You roll dice, and try to get to islands and plunder them. And there are some special powers that activate depending on which island you're on. It's not deep. It's not strategic. It's not Tigris & Euphrates. BUT IT'S ONLY $9 SHIPPED. That's a great deal, even if you only use this with nongamers or teenagers or at an after-school program or whatever. Plus, they're only $3,000 away from adding two players to the mix. Check out the campaign, but do it soon, because there's only ~38 hours left!

Thanks for reading!

photo-332.jpg

Kickstarter Weekly—October, 18, 2013

Hey gang, it's been an exciting week around here, we just recorded our third episode of the podcast, and it should be showing up in your feed sometime really soon! Meanwhile, Kickstarter is doing its thing, so let's take a look at what's going!

Featured Campaign!

RarrRarr —Ape Games

Our featured campaign this week is a fun-looking family game in which players create their own monster with a unique set of powers, and then pit them against other players' monsters in a battle royale!

The campaign ends Nov. 25,  and it costs $20 for a copy of the game. You can check out the campaign here!

Space JunkSpace Junk—Lamp Light Games

Get ready to grab all that junk flying around in space and patch together your own rocket ship, and battle your friends in this light strategy board game. This one looks interesting, but the campaign is off to a slow start.

The campaign ends Nov. 11 - $40 Canadian gets you a copy of the game—check out the campaign here!

Run Fight or DieRun, Fight or Die—Jason Maxwell

It's zombies! Players will each have their own set of would-be survivors and take on their own swarm of zombies. The minis look cool for this one, including a big, bad, mutant zombie boss that will be able to hold his own cards! Yeah.

The campaign is going really well; it funded in 2.5 hours, and ends Nov. 12—a pledge of $50 gets you the base game, and the full campaign is right here.

CastlesCastles—A Strategic Card Game for Two Players—AAIIEEE! Games

The first release of AAIIEEE! Games, Castles boasts being a quick, unique card game that will have two players battling it out using wizards, minions, and more. This one has us intrigued, and they should be able to hit their funding goal of $6,000.

The campaign ends Nov. 9, and it's only $20 for the game—you can find the full campaign here!

 

NovusNovus Feature Card Game—Zenion Game, Inc.

Zenion is calling Novus a "Feature Card game" which is a CCG without the "Collectible." This game comes with 4, 50-card decks. To play, pick a deck, shuffle, and go. This one looks like a Kickstarter no-brainer: cool theme, great art, great concept. They've already unlocked 3 stretch goals and there's plenty of time for more!

The campaign runs until Nov. 1 and $32 gets you a copy of the game—you can check out the full campaign right here!

Thanks so much for reading! You can also find us on Facebook, Twitter, YouTube, and Instagram, and you can download our Podcast on iTunes!

So, what are you backing on Kickstarter? Let us know!

Bottom Banner